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import AABB from "../AABB";
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import Random from "../Random";
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import { World } from "../World";
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import { Block } from "./Block";
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import { IBlockBehaviour } from "./IBlockBehaviour";
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export class BlockBehaviour implements IBlockBehaviour {
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public block!:Block;
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public neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number) {}
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2023-11-02 08:31:43 +00:00
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public droppedItem(blockId:number) { return blockId; }
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public droppedCount(blockId:number) { return 1; }
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public getBoundingBox(x:number, y:number, z:number) { return AABB.getAABB(0 + x, 0 + y, 0 + z, 1 + x, 1 + y, 1 + z); }
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2024-10-17 01:51:41 +01:00
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public randomTick(world:World, x:number, y:number, z:number, random:Random) {}
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public canPlaceBlockAt(world:World, x:number, y:number, z:number) { return true; }
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}
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