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5c60d1d758
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WIP: New Overworld Generator
Node.js Build / build (18.x) (push) Has been cancelled
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2024-07-09 21:52:22 +01:00 |
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9ae490bba3
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make entity collision on the Y axis more reliable
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2023-12-29 16:32:07 +00:00 |
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b02ac676e2
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Make dropped items properly work
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2023-12-25 02:45:21 +00:00 |
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328ddca458
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Implement EntityLiving -> EntityLiving damage & block break sfx / effects
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2023-12-24 17:47:20 +00:00 |
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dc05cd4a2d
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WIP: Item Collection
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2023-12-18 01:23:52 +00:00 |
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3ea5e47c57
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Allow for entities to be killed.
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2023-12-06 00:04:57 +00:00 |
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604bec9e89
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Implement Entity / Player data saving
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2023-11-09 21:59:45 +00:00 |
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5a250cb601
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WIP: Player Saving
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2023-11-09 17:04:11 +00:00 |
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63333a04aa
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Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
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2023-11-09 16:30:40 +00:00 |
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6033c86247
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start work on AABB
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2023-11-08 15:45:25 +00:00 |
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617cebe2e0
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Prevent fall damage if in water
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2023-11-05 13:30:17 +00:00 |
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8054f06327
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Send velocity for all entities
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2023-11-05 10:58:47 +00:00 |
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6d7d1299ce
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Use a better send method for position sending
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2023-11-05 10:58:01 +00:00 |
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522916ecaa
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Implement fall damage & fix damage in general
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2023-11-05 00:55:23 +00:00 |
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f1c4dcda75
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Block getting
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2023-11-02 08:31:43 +00:00 |
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74374cb0d6
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implement dimension switching
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2023-09-04 23:42:38 +01:00 |
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5c478f461e
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Store each entities current chunk inside of their object
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2023-08-20 02:10:49 +01:00 |
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84bbe26454
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Drowning and damage updates
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2023-08-20 01:17:27 +01:00 |
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686a694432
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cross chunk block placement
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2023-04-13 23:52:13 +01:00 |
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b371521fda
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Animations & Metadata
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2023-04-10 21:52:30 +01:00 |
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f93bb2605d
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players!!!!
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2023-04-10 14:42:14 +01:00 |
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5de6e74323
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INFINITE TERRAIN!!!!
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2023-04-09 04:19:10 +01:00 |
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3edcbc062f
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Initial TypeScript commit
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2023-04-08 20:52:47 +01:00 |
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