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d82b86546a
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implement tile entity add + remove, and make loading more robust.
Node.js Build / build (20.x) (push) Successful in 5m18s
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2024-11-25 22:28:33 +00:00 |
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78c894a94d
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
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4afb4a0633
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death and item drops n' stuff
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2023-12-18 21:49:23 +00:00 |
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dc05cd4a2d
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WIP: Item Collection
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2023-12-18 01:23:52 +00:00 |
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604bec9e89
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Implement Entity / Player data saving
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2023-11-09 21:59:45 +00:00 |
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63333a04aa
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Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
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2023-11-09 16:30:40 +00:00 |
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23a1d124c0
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Send player equipment on join
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2023-11-05 10:58:35 +00:00 |
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522916ecaa
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Implement fall damage & fix damage in general
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2023-11-05 00:55:23 +00:00 |
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f1c4dcda75
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Block getting
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2023-11-02 08:31:43 +00:00 |
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d8d1eabcf4
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WIP: Inventories
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2023-10-29 05:08:26 +00:00 |
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74374cb0d6
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implement dimension switching
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2023-09-04 23:42:38 +01:00 |
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690c7be16f
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Update WorldSaveManager to support multiple dimensions and add the nether
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2023-09-04 01:43:11 +01:00 |
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2aedd81baa
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WIP: Lighting
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2023-05-02 08:50:49 +01:00 |
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686a694432
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cross chunk block placement
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2023-04-13 23:52:13 +01:00 |
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860c8f4866
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wip saving to disk / chunk async
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2023-04-11 07:47:56 +01:00 |
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f93bb2605d
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players!!!!
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2023-04-10 14:42:14 +01:00 |
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16c7b5ddcc
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fix a whole bunch of codefactor issues
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2023-04-09 04:47:23 +01:00 |
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5de6e74323
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INFINITE TERRAIN!!!!
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2023-04-09 04:19:10 +01:00 |
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3edcbc062f
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Initial TypeScript commit
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2023-04-08 20:52:47 +01:00 |
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