|
328ddca458
|
Implement EntityLiving -> EntityLiving damage & block break sfx / effects
|
2023-12-24 17:47:20 +00:00 |
|
|
4afb4a0633
|
death and item drops n' stuff
|
2023-12-18 21:49:23 +00:00 |
|
|
604bec9e89
|
Implement Entity / Player data saving
|
2023-11-09 21:59:45 +00:00 |
|
|
63333a04aa
|
Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
|
2023-11-09 16:30:40 +00:00 |
|
|
6033c86247
|
start work on AABB
|
2023-11-08 15:45:25 +00:00 |
|
|
0403ace046
|
zero the fall distance
|
2023-11-05 13:53:45 +00:00 |
|
|
617cebe2e0
|
Prevent fall damage if in water
|
2023-11-05 13:30:17 +00:00 |
|
|
522916ecaa
|
Implement fall damage & fix damage in general
|
2023-11-05 00:55:23 +00:00 |
|
|
f1c4dcda75
|
Block getting
|
2023-11-02 08:31:43 +00:00 |
|
|
74374cb0d6
|
implement dimension switching
|
2023-09-04 23:42:38 +01:00 |
|
|
5c478f461e
|
Store each entities current chunk inside of their object
|
2023-08-20 02:10:49 +01:00 |
|
|
84bbe26454
|
Drowning and damage updates
|
2023-08-20 01:17:27 +01:00 |
|
|
21a9f64a9e
|
fix a bunch of codefactor issues
|
2023-06-26 09:53:45 +01:00 |
|
|
686a694432
|
cross chunk block placement
|
2023-04-13 23:52:13 +01:00 |
|
|
b371521fda
|
Animations & Metadata
|
2023-04-10 21:52:30 +01:00 |
|
|
f93bb2605d
|
players!!!!
|
2023-04-10 14:42:14 +01:00 |
|
|
16c7b5ddcc
|
fix a whole bunch of codefactor issues
|
2023-04-09 04:47:23 +01:00 |
|
|
5de6e74323
|
INFINITE TERRAIN!!!!
|
2023-04-09 04:19:10 +01:00 |
|