blocks
|
handle block breaking better
|
2023-11-07 01:50:51 +00:00 |
entities
|
zero the fall distance
|
2023-11-05 13:53:45 +00:00 |
enums
|
Add Packets DestroyEntity and EntityVelocity
|
2023-11-05 10:55:49 +00:00 |
inventories
|
handle block breaking better
|
2023-11-07 01:50:51 +00:00 |
items
|
Implement fall damage & fix damage in general
|
2023-11-05 00:55:23 +00:00 |
packets
|
Fix EntityEquipment having the wrong byte length
|
2023-11-05 10:56:11 +00:00 |
queuedUpdateTypes
|
fix a bunch more codefactor issues
|
2023-06-26 09:57:40 +01:00 |
Chunk.ts
|
WIP: Inventories
|
2023-10-29 05:08:26 +00:00 |
EntityMetadata.ts
|
WIP: Inventories
|
2023-10-29 05:08:26 +00:00 |
MetadataWriter.ts
|
WIP: Inventories
|
2023-10-29 05:08:26 +00:00 |
MinecraftServer.ts
|
improve initial generation logging
|
2023-11-08 15:44:46 +00:00 |
MPClient.ts
|
handle block breaking better
|
2023-11-07 01:50:51 +00:00 |
Rotation.ts
|
Block getting
|
2023-11-02 08:31:43 +00:00 |
Vec2.ts
|
Add isZero getter to Vec2 and Vec3
|
2023-11-05 10:56:28 +00:00 |
Vec3.ts
|
Add isZero getter to Vec2 and Vec3
|
2023-11-05 10:56:28 +00:00 |
WorldSaveManager.ts
|
new save format
|
2023-11-07 20:46:17 +00:00 |