scpcb-godot/src/stinky.gd
2025-02-23 23:00:07 +00:00

16 lines
375 B
GDScript

extends Node3D
# for when it just isn't.
#func _process(delta: float):
#$Egg.position.y = X.MeshHeight(self) + 0.5
#$Egg.scale.x = 15
#$Egg.scale.y = 15
#$Egg.scale.z = 15
#$Egg.text = str(
#"POS: ", position, "\n",
#"ROT: ", rad_to_deg(rotation.y), "\n"
#)
func _process(delta: float):
$Egg.text = str("ROT: ", rad_to_deg(rotation.y), "\n", get_meta("rmesh"))