Binato/server/MultiplayerManager.ts

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import { Channel } from "./objects/Channel";
import { SharedContent } from "./interfaces/SharedContent";
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import { SlotStatus } from "./enums/SlotStatus";
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import { DataStream } from "./objects/DataStream";
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import { Match } from "./objects/Match";
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import { User } from "./objects/User";
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import { StatusUpdate } from "./packets/StatusUpdate";
import { UserPresence } from "./packets/UserPresence";
import { UserPresenceBundle } from "./packets/UserPresenceBundle";
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import { MatchArray } from "./objects/MatchArray";
import { MatchJoinData } from "./interfaces/MatchJoinData";
import { MatchData } from "./interfaces/MatchData";
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const osu = require("osu-packet");
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export class MultiplayerManager {
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private readonly sharedContent:SharedContent;
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private matches:MatchArray = new MatchArray();
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private readonly lobbyStream:DataStream;
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private readonly lobbyChat:Channel;
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public constructor(sharedContent:SharedContent) {
this.sharedContent = sharedContent;
this.lobbyStream = sharedContent.streams.CreateStream("multiplayer:lobby", false);
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const channel = this.sharedContent.chatManager.GetChannelByName("#lobby");
if (channel === undefined) {
throw "Something has gone horribly wrong, the lobby channel does not exist!";
}
this.lobbyChat = channel;
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}
public JoinLobby(user:User) {
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if (user.inMatch) {
user.match?.leaveMatch(user);
}
this.lobbyChat.Join(user);
this.GenerateLobbyListing(user);
this.lobbyStream.AddUser(user);
}
public LeaveLobby(user:User) {
this.lobbyStream.RemoveUser(user);
}
public JoinMatch(user:User, matchData:number | MatchJoinData) {
try {
let match:Match | undefined;
if (typeof(matchData) === "number") {
match = this.matches.getById(matchData);
} else {
match = this.matches.getById(matchData.matchId);
}
if (!(match instanceof Match)) {
throw "MatchIdInvalid";
}
if (match.gamePassword !== undefined && typeof(matchData) !== "number") {
if (match.gamePassword !== matchData.gamePassword) {
throw "IncorrectPassword";
}
}
let matchFull = true;
for (let slot of match.slots) {
if (slot.player instanceof User || slot.status === SlotStatus.Locked) {
continue;
}
slot.status = SlotStatus.NotReady
slot.player = user;
user.match = match;
user.matchSlot = slot;
matchFull = false;
break;
}
if (matchFull) {
throw "MatchFull";
}
// Inform users in the match that somebody has joined
match.sendMatchUpdate();
match.matchStream.AddUser(user);
match.matchChatChannel.Join(user);
const osuPacketWriter = new osu.Bancho.Writer;
osuPacketWriter.MatchJoinSuccess(match.generateMatchJSON());
user.addActionToQueue(osuPacketWriter.toBuffer);
this.UpdateLobbyListing();
} catch (e) {
const osuPacketWriter = new osu.Bancho.Writer;
osuPacketWriter.MatchJoinFail();
user.addActionToQueue(osuPacketWriter.toBuffer);
this.GenerateLobbyListing(user);
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}
}
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public UpdateLobbyListing() {
this.lobbyStream.Send(this.GenerateLobbyListing());
}
public GenerateLobbyListing(user?:User) : Buffer {
const osuPacketWriter = new osu.Bancho.Writer;
let bufferToSend = UserPresenceBundle(this.sharedContent);
for (let match of this.matches.getIterableItems()) {
for (let slot of match.slots) {
if (!(slot.player instanceof User) || slot.status === SlotStatus.Locked) {
continue;
}
const presenceBuffer = UserPresence(this.sharedContent, slot.player.id);
const statusBuffer = StatusUpdate(this.sharedContent, slot.player.id);
bufferToSend = Buffer.concat([bufferToSend, presenceBuffer, statusBuffer], bufferToSend.length + presenceBuffer.length + statusBuffer.length);
}
osuPacketWriter.MatchNew(match.generateMatchJSON());
}
const osuBuffer = osuPacketWriter.toBuffer;
bufferToSend = Buffer.concat([bufferToSend, osuBuffer], bufferToSend.length + osuBuffer.length);
if (user instanceof User) {
user.addActionToQueue(bufferToSend);
}
return bufferToSend;
}
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public async CreateMatch(user:User, matchData:MatchData) {
const match = await Match.createMatch(user, matchData, this.sharedContent);
this.matches.add(match.matchId.toString(), match);
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this.JoinMatch(user, match.matchId);
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}
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}