Commit graph

22 commits

Author SHA1 Message Date
617cebe2e0
Prevent fall damage if in water 2023-11-05 13:30:17 +00:00
8054f06327
Send velocity for all entities 2023-11-05 10:58:47 +00:00
23a1d124c0
Send player equipment on join 2023-11-05 10:58:35 +00:00
6d7d1299ce
Use a better send method for position sending 2023-11-05 10:58:01 +00:00
522916ecaa
Implement fall damage & fix damage in general 2023-11-05 00:55:23 +00:00
f1c4dcda75
Block getting 2023-11-02 08:31:43 +00:00
d8d1eabcf4
WIP: Inventories 2023-10-29 05:08:26 +00:00
74374cb0d6
implement dimension switching 2023-09-04 23:42:38 +01:00
690c7be16f
Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
5c478f461e
Store each entities current chunk inside of their object 2023-08-20 02:10:49 +01:00
84bbe26454
Drowning and damage updates 2023-08-20 01:17:27 +01:00
59e12c0655 fix a bunch more codefactor issues 2023-06-26 09:57:40 +01:00
21a9f64a9e fix a bunch of codefactor issues 2023-06-26 09:53:45 +01:00
2aedd81baa
WIP: Lighting 2023-05-02 08:50:49 +01:00
e21bda6201
Add basic cave generation 2023-04-17 02:05:11 +01:00
686a694432
cross chunk block placement 2023-04-13 23:52:13 +01:00
860c8f4866
wip saving to disk / chunk async 2023-04-11 07:47:56 +01:00
b371521fda
Animations & Metadata 2023-04-10 21:52:30 +01:00
f93bb2605d
players!!!! 2023-04-10 14:42:14 +01:00
16c7b5ddcc
fix a whole bunch of codefactor issues 2023-04-09 04:47:23 +01:00
5de6e74323
INFINITE TERRAIN!!!! 2023-04-09 04:19:10 +01:00
3edcbc062f
Initial TypeScript commit 2023-04-08 20:52:47 +01:00