|
6492f7c363
|
make the chest gui work sorta kinda, yeah.
Node.js Build / build (20.x) (push) Successful in 5m16s
|
2024-11-26 19:24:08 +00:00 |
|
|
d82b86546a
|
implement tile entity add + remove, and make loading more robust.
Node.js Build / build (20.x) (push) Successful in 5m18s
|
2024-11-25 22:28:33 +00:00 |
|
|
78c894a94d
|
convert whole project to use default exports
|
2024-10-26 14:24:38 +01:00 |
|
|
7d4445112b
|
implement can place at
|
2024-10-18 21:47:03 +01:00 |
|
|
45c08c0c5f
|
allow changing metadata directly without updating block id
|
2024-10-17 01:51:41 +01:00 |
|
|
328ddca458
|
Implement EntityLiving -> EntityLiving damage & block break sfx / effects
|
2023-12-24 17:47:20 +00:00 |
|
|
63333a04aa
|
Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
|
2023-11-09 16:30:40 +00:00 |
|
|
f1c4dcda75
|
Block getting
|
2023-11-02 08:31:43 +00:00 |
|
|
310f1bd091
|
Block Behaviours
|
2023-08-20 01:17:05 +01:00 |
|