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7c59d531ae
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chests work better i suppose, but it crashes now :c
Node.js Build / build (20.x) (push) Successful in 5m16s
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2024-12-01 00:19:32 +00:00 |
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65d31be4f9
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crafting table
Node.js Build / build (20.x) (push) Successful in 5m16s
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2024-11-29 15:00:48 +00:00 |
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6492f7c363
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make the chest gui work sorta kinda, yeah.
Node.js Build / build (20.x) (push) Successful in 5m16s
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2024-11-26 19:24:08 +00:00 |
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d82b86546a
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implement tile entity add + remove, and make loading more robust.
Node.js Build / build (20.x) (push) Successful in 5m18s
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2024-11-25 22:28:33 +00:00 |
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c0872ead39
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Tile Entities + misc changes
Node.js Build / build (20.x) (push) Successful in 5m17s
- Tile Entities
- TextColorParser for chat colours on the console
- package.json ver bumps
- De-dupe WorldSaveManager!!
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2024-11-25 02:30:27 +00:00 |
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d0c16ba8db
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minor tile entity progress
Node.js Build / build (20.x) (push) Successful in 5m20s
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2024-11-22 23:51:27 +00:00 |
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18ff5a5910
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tile entity base
Node.js Build / build (20.x) (push) Successful in 5m19s
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2024-11-17 08:26:35 +00:00 |
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f6abf37f41
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items
Node.js Build / build (20.x) (push) Successful in 3m30s
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2024-10-29 00:47:11 +00:00 |
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f156e21035
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Update LICENSE year
Node.js Build / build (20.x) (push) Successful in 5m29s
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2024-10-28 09:46:55 +00:00 |
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2761e6978c
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bump node version in workflow
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2024-10-28 09:37:52 +00:00 |
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25f52fc11d
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add a few items
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2024-10-27 13:00:20 +00:00 |
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c521455ec4
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improve shutdown procedure
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2024-10-26 14:39:05 +01:00 |
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78c894a94d
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
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7d4445112b
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implement can place at
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2024-10-18 21:47:03 +01:00 |
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a6da71e6a2
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make sugarcane break when no block under them
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2024-10-17 21:20:56 +01:00 |
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db9847634e
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generate sugar cane on grass instead, forgot this only became a thing in beta 1.8+
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2024-10-17 10:02:43 +01:00 |
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19453b7f16
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generate sugar cane
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2024-10-17 02:24:08 +01:00 |
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9f93f14461
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add all beta 1.7.3 blocks
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2024-10-17 01:51:50 +01:00 |
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45c08c0c5f
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allow changing metadata directly without updating block id
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2024-10-17 01:51:41 +01:00 |
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5c60d1d758
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WIP: New Overworld Generator
Node.js Build / build (18.x) (push) Has been cancelled
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2024-07-09 21:52:22 +01:00 |
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f606d1547b
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use funkyarray package
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2024-07-08 09:56:03 +01:00 |
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61586092d1
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Add Item and Vector type implementations to MetadataWriter
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2024-02-16 09:34:02 +00:00 |
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9ae490bba3
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make entity collision on the Y axis more reliable
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2023-12-29 16:32:07 +00:00 |
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b02ac676e2
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Make dropped items properly work
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2023-12-25 02:45:21 +00:00 |
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328ddca458
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Implement EntityLiving -> EntityLiving damage & block break sfx / effects
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2023-12-24 17:47:20 +00:00 |
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4afb4a0633
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death and item drops n' stuff
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2023-12-18 21:49:23 +00:00 |
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797cd5db62
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add TrackedProperty
This will be used for updating inventory slots when ItemStack properties change
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2023-12-18 11:19:51 +00:00 |
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f4733f50a3
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Make item collection work
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2023-12-18 11:18:15 +00:00 |
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dc05cd4a2d
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WIP: Item Collection
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2023-12-18 01:23:52 +00:00 |
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3ea5e47c57
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Allow for entities to be killed.
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2023-12-06 00:04:57 +00:00 |
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91395db919
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stop storing individual worlds in class vars
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2023-12-05 20:36:50 +00:00 |
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9231ce85d6
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fix not having a seed crashing the server on startup
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2023-12-05 20:07:32 +00:00 |
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d3ebe1518d
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WIP: Start trying to handle respawn.
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2023-11-13 00:00:33 +00:00 |
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a5910abd86
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Only save player data on entity remove if the player is not dead.
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2023-11-13 00:00:17 +00:00 |
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1a08b5e991
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Inform clients of entity destruction for all entity types
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2023-11-12 23:59:54 +00:00 |
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278c90f5f9
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Make tall grass not drop
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2023-11-11 00:14:27 +00:00 |
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604bec9e89
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Implement Entity / Player data saving
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2023-11-09 21:59:45 +00:00 |
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5a250cb601
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WIP: Player Saving
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2023-11-09 17:04:11 +00:00 |
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e303cbc5df
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Remove AABB creation logging
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2023-11-09 16:32:34 +00:00 |
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63333a04aa
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Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
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2023-11-09 16:30:40 +00:00 |
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6033c86247
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start work on AABB
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2023-11-08 15:45:25 +00:00 |
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875318db04
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improve initial generation logging
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2023-11-08 15:44:46 +00:00 |
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228602a54d
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remove time debug printing
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2023-11-08 13:40:27 +00:00 |
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64709abfb9
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generate spawn chunks smarter
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2023-11-08 13:36:22 +00:00 |
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de4203d9f0
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new save format
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2023-11-07 20:46:17 +00:00 |
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79f3ae1d4f
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handle block breaking better
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2023-11-07 01:50:51 +00:00 |
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61b667ac49
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Read multiple packets per chunk
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2023-11-07 01:50:35 +00:00 |
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0403ace046
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zero the fall distance
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2023-11-05 13:53:45 +00:00 |
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617cebe2e0
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Prevent fall damage if in water
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2023-11-05 13:30:17 +00:00 |
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f9d4c6b1f9
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Merge branch 'typescript' of https://github.com/tgpholly/mc-beta-server into typescript
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2023-11-05 10:58:52 +00:00 |
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