Commit graph

20 commits

Author SHA1 Message Date
d64f9469cb
Destroy entities on the client when they are removed from the world 2023-11-05 10:56:57 +00:00
74374cb0d6
implement dimension switching 2023-09-04 23:42:38 +01:00
9feafc46c7
allow server to read chunks from disk again (oops) 2023-09-04 02:05:14 +01:00
690c7be16f
Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
aea8c440d9
Fix issue preventing chunks from being loaded from disk 2023-08-20 16:31:23 +01:00
5c478f461e
Store each entities current chunk inside of their object 2023-08-20 02:10:49 +01:00
c80dcd2d4f
Allow blocks to update neighboring blocks 2023-08-12 22:06:16 +01:00
ba1c4e04d8 general cleanup + add fileSmasher to replace webpack 2023-06-26 16:16:55 +01:00
21a9f64a9e fix a bunch of codefactor issues 2023-06-26 09:53:45 +01:00
3b208eb8db
lighting sort of works 2023-06-19 18:29:16 +01:00
2aedd81baa
WIP: Lighting 2023-05-02 08:50:49 +01:00
686a694432
cross chunk block placement 2023-04-13 23:52:13 +01:00
Holly Stubbs
35aa372d8e Force write chunks to disk on initial generation 2023-04-13 10:46:09 +01:00
47f6d5cc37
Fix loading not actually working because of bogus instanceof checks 2023-04-13 00:26:01 +01:00
860c8f4866
wip saving to disk / chunk async 2023-04-11 07:47:56 +01:00
b371521fda
Animations & Metadata 2023-04-10 21:52:30 +01:00
f93bb2605d
players!!!! 2023-04-10 14:42:14 +01:00
16c7b5ddcc
fix a whole bunch of codefactor issues 2023-04-09 04:47:23 +01:00
5de6e74323
INFINITE TERRAIN!!!! 2023-04-09 04:19:10 +01:00
3edcbc062f
Initial TypeScript commit 2023-04-08 20:52:47 +01:00