|
0403ace046
|
zero the fall distance
|
2023-11-05 13:53:45 +00:00 |
|
|
617cebe2e0
|
Prevent fall damage if in water
|
2023-11-05 13:30:17 +00:00 |
|
|
8054f06327
|
Send velocity for all entities
|
2023-11-05 10:58:47 +00:00 |
|
|
23a1d124c0
|
Send player equipment on join
|
2023-11-05 10:58:35 +00:00 |
|
|
6d7d1299ce
|
Use a better send method for position sending
|
2023-11-05 10:58:01 +00:00 |
|
|
522916ecaa
|
Implement fall damage & fix damage in general
|
2023-11-05 00:55:23 +00:00 |
|
|
f1c4dcda75
|
Block getting
|
2023-11-02 08:31:43 +00:00 |
|
|
d8d1eabcf4
|
WIP: Inventories
|
2023-10-29 05:08:26 +00:00 |
|
|
74374cb0d6
|
implement dimension switching
|
2023-09-04 23:42:38 +01:00 |
|
|
690c7be16f
|
Update WorldSaveManager to support multiple dimensions and add the nether
|
2023-09-04 01:43:11 +01:00 |
|
|
5c478f461e
|
Store each entities current chunk inside of their object
|
2023-08-20 02:10:49 +01:00 |
|
|
84bbe26454
|
Drowning and damage updates
|
2023-08-20 01:17:27 +01:00 |
|
|
59e12c0655
|
fix a bunch more codefactor issues
|
2023-06-26 09:57:40 +01:00 |
|
|
21a9f64a9e
|
fix a bunch of codefactor issues
|
2023-06-26 09:53:45 +01:00 |
|
|
2aedd81baa
|
WIP: Lighting
|
2023-05-02 08:50:49 +01:00 |
|
|
e21bda6201
|
Add basic cave generation
|
2023-04-17 02:05:11 +01:00 |
|
|
686a694432
|
cross chunk block placement
|
2023-04-13 23:52:13 +01:00 |
|
|
860c8f4866
|
wip saving to disk / chunk async
|
2023-04-11 07:47:56 +01:00 |
|
|
b371521fda
|
Animations & Metadata
|
2023-04-10 21:52:30 +01:00 |
|
|
f93bb2605d
|
players!!!!
|
2023-04-10 14:42:14 +01:00 |
|
|
16c7b5ddcc
|
fix a whole bunch of codefactor issues
|
2023-04-09 04:47:23 +01:00 |
|
|
5de6e74323
|
INFINITE TERRAIN!!!!
|
2023-04-09 04:19:10 +01:00 |
|
|
3edcbc062f
|
Initial TypeScript commit
|
2023-04-08 20:52:47 +01:00 |
|