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63333a04aa
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Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
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2023-11-09 16:30:40 +00:00 |
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6033c86247
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start work on AABB
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2023-11-08 15:45:25 +00:00 |
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79f3ae1d4f
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handle block breaking better
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2023-11-07 01:50:51 +00:00 |
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61b667ac49
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Read multiple packets per chunk
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2023-11-07 01:50:35 +00:00 |
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83f37a0621
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don't care
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2023-11-05 00:58:00 +00:00 |
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522916ecaa
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Implement fall damage & fix damage in general
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2023-11-05 00:55:23 +00:00 |
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f1c4dcda75
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Block getting
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2023-11-02 08:31:43 +00:00 |
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d8d1eabcf4
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WIP: Inventories
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2023-10-29 05:08:26 +00:00 |
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74374cb0d6
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implement dimension switching
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2023-09-04 23:42:38 +01:00 |
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79b1f0c0eb
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maintenance
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2023-08-20 01:18:05 +01:00 |
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ad83454afa
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Switch to hsconsole package & add proper shutdown procedure
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2023-08-15 10:00:12 +01:00 |
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c80dcd2d4f
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Allow blocks to update neighboring blocks
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2023-08-12 22:06:16 +01:00 |
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055627bb63
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Migrate to bufferstuff module
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2023-06-22 12:43:28 +01:00 |
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3b208eb8db
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lighting sort of works
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2023-06-19 18:29:16 +01:00 |
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15917f1533
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Rework to use new bufferStuff submodule
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2023-05-02 20:39:40 +01:00 |
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e21bda6201
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Add basic cave generation
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2023-04-17 02:05:11 +01:00 |
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686a694432
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cross chunk block placement
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2023-04-13 23:52:13 +01:00 |
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b371521fda
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Animations & Metadata
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2023-04-10 21:52:30 +01:00 |
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f93bb2605d
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players!!!!
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2023-04-10 14:42:14 +01:00 |
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16c7b5ddcc
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fix a whole bunch of codefactor issues
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2023-04-09 04:47:23 +01:00 |
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5de6e74323
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INFINITE TERRAIN!!!!
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2023-04-09 04:19:10 +01:00 |
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3edcbc062f
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Initial TypeScript commit
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2023-04-08 20:52:47 +01:00 |
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