mc-beta-server/server/World.ts

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import { Endian, createWriter } from "bufferstuff";
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import AABB from "./AABB";
import Block from "./blocks/Block";
import Chunk from "./Chunk";
import EntityItem from "./entities/EntityItem";
import FunkyArray from "funky-array";
import IEntity from "./entities/IEntity";
import IGenerator from "./generators/IGenerator";
import IQueuedUpdate from "./queuedUpdateTypes/IQueuedUpdate";
import PacketBlockChange from "./packets/BlockChange";
import PacketDestroyEntity from "./packets/DestroyEntity";
import PacketPickupSpawn from "./packets/PickupSpawn";
import Player from "./entities/Player";
import QueuedBlockUpdate from "./queuedUpdateTypes/BlockUpdate";
import Random from "./Random";
import WorldSaveManager from "./WorldSaveManager";
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export default class World {
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public static ENTITY_MAX_SEND_DISTANCE = 50;
private static READ_CHUNKS_FROM_DISK = true;
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private readonly saveManager;
private readonly chunksOnDisk:Array<number>;
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public chunks:FunkyArray<number, Chunk>;
public entites:FunkyArray<number, IEntity>;
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public players:FunkyArray<number, Player>;
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public playerHitboxes:FunkyArray<number, AABB>;
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public queuedChunkBlocks:Array<IQueuedUpdate>;
public queuedUpdates:Array<IQueuedUpdate>;
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public generator:IGenerator;
public random:Random = new Random();
public readonly dimension:number;
public constructor(saveManager:WorldSaveManager, dimension:number, seed:number, generator:IGenerator) {
this.dimension = dimension;
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this.saveManager = saveManager;
this.chunksOnDisk = this.saveManager.chunksOnDisk.get(dimension) ?? new Array<number>;
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this.chunks = new FunkyArray<number, Chunk>();
this.entites = new FunkyArray<number, IEntity>();
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this.players = new FunkyArray<number, Player>();
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this.playerHitboxes = new FunkyArray<number, AABB>();
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this.queuedChunkBlocks = new Array<IQueuedUpdate>();
this.queuedUpdates = new Array<IQueuedUpdate>();
this.generator = generator;
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}
public addEntity(entity:IEntity) {
this.entites.set(entity.entityId, entity);
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this.playerHitboxes.set(entity.entityId, entity.entityAABB);
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if (entity instanceof Player) {
this.players.set(entity.entityId, entity);
} else if (entity instanceof EntityItem) {
const packet = new PacketPickupSpawn(entity.entityId, entity.itemStack.itemID, entity.itemStack.size, entity.itemStack.damage, Math.round(entity.position.x * 32), Math.round(entity.position.y * 32), Math.round(entity.position.z * 32), 0, 0, 0).writeData();
entity.sendToNearby(packet);
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}
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}
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// TODO: getChunkByCoordPair failed in here during removeEntity, figure out why.
public removeEntity(entity:IEntity) {
if (entity instanceof Player) {
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for (const coordPair of entity.loadedChunks) {
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if (this.chunkExists(coordPair)) {
const chunk = this.getChunkByCoordPair(coordPair);
chunk.playersInChunk.remove(entity.entityId);
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if (!chunk.forceLoaded && chunk.playersInChunk.length === 0) {
this.unloadChunk(coordPair);
}
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}
}
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// Clear player chunk list (they may be switching dimensions)
entity.loadedChunks = new Array<number>();
entity.justUnloaded = new Array<number>();
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this.playerHitboxes.remove(entity.entityId);
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this.players.remove(entity.entityId);
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if (!entity.isDead) {
const writer = createWriter(Endian.BE);
entity.toSave(writer);
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this.saveManager.writePlayerSaveToDisk(entity.username, writer);
}
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}
this.entites.remove(entity.entityId);
this.sendToNearbyClients(entity, new PacketDestroyEntity(entity.entityId).writeData());
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}
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public chunkExists(coordPairOrX:number, chunkZ?:number) {
if (typeof(coordPairOrX) === "number" && typeof(chunkZ) === "number") {
return this.chunks.has(Chunk.CreateCoordPair(coordPairOrX, chunkZ));
}
return this.chunks.has(coordPairOrX);
}
public getChunk(x:number, z:number) {
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const coordPair = Chunk.CreateCoordPair(x, z);
const existingChunk = this.chunks.get(coordPair);
if (!(existingChunk instanceof Chunk)) {
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throw new Error(`BADLOOKUP: Chunk [${x}, ${z}] does not exist.`);
}
return existingChunk;
}
public getChunkSafe(x:number, z:number) {
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return new Promise<Chunk>((resolve) => {
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const coordPair = Chunk.CreateCoordPair(x, z);
const existingChunk = this.chunks.get(coordPair);
if (!(existingChunk instanceof Chunk)) {
if (World.READ_CHUNKS_FROM_DISK && this.chunksOnDisk.includes(coordPair)) {
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return this.saveManager.readChunkFromDisk(this, x, z)
.then(chunk => resolve(this.chunks.set(coordPair, chunk)));
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} else {
resolve(this.chunks.set(coordPair, new Chunk(this, x, z, true)));
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if (World.READ_CHUNKS_FROM_DISK) {
this.saveManager.writeChunkToDisk(this.getChunk(x, z));
}
return;
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}
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}
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resolve(existingChunk);
});
}
public getChunkByCoordPair(coordPair:number) {
const existingChunk = this.chunks.get(coordPair);
if (!(existingChunk instanceof Chunk)) {
throw new Error(`BADLOOKUP: Chunk ${coordPair} does not exist.`);
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}
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return existingChunk;
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}
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public getBlockId(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getBlockId(x & 0xf, y, z & 0xf);
}
public getChunkBlockId(chunk:Chunk, x:number, y:number, z:number) {
return chunk.getBlockId(x & 0xf, y, z & 0xf);
}
public getBlockMetadata(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getBlockMetadata(x & 0xf, y, z & 0xf);
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}
public getBlockLight(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getBlockLight(x & 0xf, y, z & 0xf);
}
public getSkyLight(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getSkyLight(x & 0xf, y, z & 0xf);
}
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public setBlock(blockId:number, x:number, y:number, z:number, doBlockUpdate?:boolean) {
const chunkX = x >> 4,
chunkZ = z >> 4;
const chunk = this.getChunk(chunkX, chunkZ);
chunk.setBlockWithMetadata(blockId, 0, x & 0xf, y, z & 0xf);
if (doBlockUpdate) {
const blockUpdatePacket = new PacketBlockChange(x, y, z, blockId, 0).writeData();
// Send block update to all players that have this chunk loaded
chunk.playersInChunk.forEach(player => {
player.mpClient?.send(blockUpdatePacket);
});
}
}
public setBlockWithMetadata(blockId:number, metadata:number, x:number, y:number, z:number, doBlockUpdate?:boolean) {
const chunkX = x >> 4,
chunkZ = z >> 4;
const chunk = this.getChunk(chunkX, chunkZ);
chunk.setBlockWithMetadata(blockId, metadata, x & 0xf, y, z & 0xf);
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if (doBlockUpdate) {
const blockUpdatePacket = new PacketBlockChange(x, y, z, blockId, metadata).writeData();
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// Send block update to all players that have this chunk loaded
chunk.playersInChunk.forEach(player => {
player.mpClient?.send(blockUpdatePacket);
});
}
}
public setBlockMetadata(x:number, y:number, z:number, metadata:number, doBlockUpdate?:boolean) {
const chunkX = x >> 4, chunkZ = z >> 4;
const chunk = this.getChunk(chunkX, chunkZ);
const xc = x & 0xf, zc = z & 0xf;
chunk.setBlockMetadata(metadata, xc, y, zc);
if (doBlockUpdate) {
const blockId = chunk.getBlockId(xc, y, zc);
const blockUpdatePacket = new PacketBlockChange(x, y, z, blockId, metadata).writeData();
// Send block update to all players that have this chunk loaded
chunk.playersInChunk.forEach(player => {
player.mpClient?.send(blockUpdatePacket);
});
}
}
public setBlockWithNotify(x:number, y:number, z:number, blockId:number) {
this.setBlock(blockId, x, y, z, true);
this.notifyNeighborBlocksOfChange(x, y, z, blockId);
}
public setBlockMetadataWithNotify(x:number, y:number, z:number, metadata:number) {
this.setBlockMetadata(x, y, z, metadata, true);
this.notifyNeighborBlocksOfChange(x, y, z, this.getBlockId(x, y, z));
}
public setBlockAndMetadataWithNotify(x:number, y:number, z:number, blockId:number, metadata:number) {
this.setBlockWithMetadata(blockId, metadata, x, y, z, true);
this.notifyNeighborBlocksOfChange(x, y, z, blockId);
}
public notifyNeighborBlocksOfChange(x:number, y:number, z:number, blockId:number) {
this.notifyNeighborBlockOfChange(x - 1, y, z, blockId);
this.notifyNeighborBlockOfChange(x + 1, y, z, blockId);
this.notifyNeighborBlockOfChange(x, y - 1, z, blockId);
this.notifyNeighborBlockOfChange(x, y + 1, z, blockId);
this.notifyNeighborBlockOfChange(x, y, z - 1, blockId);
this.notifyNeighborBlockOfChange(x, y, z + 1, blockId);
}
private notifyNeighborBlockOfChange(x:number, y:number, z:number, blockId:number) {
const block = Block.blocks[this.getBlockId(x, y, z)];
if (block != null && block.blockId !== 0) {
block.neighborBlockChange(this, x, y, z, block.blockId);
}
}
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public sendToNearbyClients(sentFrom:IEntity, buffer:Buffer) {
this.players.forEach(player => {
if (sentFrom.entityId !== player.entityId && Math.abs(sentFrom.distanceTo(player)) < World.ENTITY_MAX_SEND_DISTANCE) {
player.mpClient?.send(buffer);
}
});
}
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public sendToNearbyAllNearbyClients(sentFrom:IEntity, buffer:Buffer) {
this.players.forEach(player => {
if (Math.abs(sentFrom.distanceTo(player)) < World.ENTITY_MAX_SEND_DISTANCE) {
player.mpClient?.send(buffer);
}
});
}
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public async unloadChunk(coordPair:number) {
const chunk = this.getChunkByCoordPair(coordPair);
if (!chunk.savingToDisk) {
chunk.savingToDisk = true;
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await this.saveManager.writeChunkToDisk(chunk);
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if (chunk.playersInChunk.length === 0) {
this.chunks.remove(coordPair);
return;
}
// A player loaded the chunk while we were, flushing to disk.
// Keep it loaded.
chunk.savingToDisk = false;
}
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}
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public tick() {
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if (this.queuedUpdates.length > 0) {
for (let i = this.queuedUpdates.length - 1; i >= 0; i--) {
const update = this.queuedUpdates[i];
if (update instanceof QueuedBlockUpdate) {
if (this.chunks.keys.includes(update.coordPair)) {
this.queuedUpdates.splice(i, 1);
const thatChunk = this.getChunkByCoordPair(update.coordPair);
thatChunk.setBlockWithMetadata(update.blockId, update.metadata, update.x, update.y, update.z);
if (thatChunk.playersInChunk.length > 0) {
const blockUpdate = new PacketBlockChange((thatChunk.x << 4) + update.x, update.y, (thatChunk.z << 4) + update.z, update.blockId, update.metadata).writeData()
thatChunk.playersInChunk.forEach(player => {
player.mpClient?.send(blockUpdate);
});
}
}
}
}
}
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this.entites.forEach(entity => {
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entity.onTick();
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if (entity instanceof Player) {
if (entity.justUnloaded.length > 0) {
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for (const coordPair of entity.justUnloaded) {
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if (this.chunks.get(coordPair) != undefined) {
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const chunkToUnload = this.getChunkByCoordPair(coordPair);
chunkToUnload.playersInChunk.remove(entity.entityId);
if (!chunkToUnload.forceLoaded && chunkToUnload.playersInChunk.length === 0) {
this.unloadChunk(coordPair);
}
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}
}
entity.justUnloaded = new Array<number>();
}
}
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if (entity.markedForDisposal) {
this.removeEntity(entity);
}
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})
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}
}