Commit graph

23 commits

Author SHA1 Message Date
78c894a94d
convert whole project to use default exports 2024-10-26 14:24:38 +01:00
7d4445112b
implement can place at 2024-10-18 21:47:03 +01:00
a6da71e6a2
make sugarcane break when no block under them 2024-10-17 21:20:56 +01:00
19453b7f16
generate sugar cane 2024-10-17 02:24:08 +01:00
9f93f14461
add all beta 1.7.3 blocks 2024-10-17 01:51:50 +01:00
45c08c0c5f
allow changing metadata directly without updating block id 2024-10-17 01:51:41 +01:00
328ddca458
Implement EntityLiving -> EntityLiving damage & block break sfx / effects 2023-12-24 17:47:20 +00:00
278c90f5f9
Make tall grass not drop 2023-11-11 00:14:27 +00:00
63333a04aa Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
2023-11-09 16:30:40 +00:00
79f3ae1d4f
handle block breaking better 2023-11-07 01:50:51 +00:00
522916ecaa
Implement fall damage & fix damage in general 2023-11-05 00:55:23 +00:00
f1c4dcda75
Block getting 2023-11-02 08:31:43 +00:00
690c7be16f
Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
310f1bd091
Block Behaviours 2023-08-20 01:17:05 +01:00
c80dcd2d4f
Allow blocks to update neighboring blocks 2023-08-12 22:06:16 +01:00
3b208eb8db
lighting sort of works 2023-06-19 18:29:16 +01:00
2aedd81baa
WIP: Lighting 2023-05-02 08:50:49 +01:00
e21bda6201
Add basic cave generation 2023-04-17 02:05:11 +01:00
686a694432
cross chunk block placement 2023-04-13 23:52:13 +01:00
860c8f4866
wip saving to disk / chunk async 2023-04-11 07:47:56 +01:00
42cef0a838
WIP: Inventory support 2023-04-11 01:53:33 +01:00
5de6e74323
INFINITE TERRAIN!!!! 2023-04-09 04:19:10 +01:00
3edcbc062f
Initial TypeScript commit 2023-04-08 20:52:47 +01:00